Jump to content
Walker101

New Mod Suggestion(Better AI)

Recommended Posts

Hello, me and my team been playing on the server found the Ai to be very spin bottie, We took a look at too mods Vcom ai and ASR Ai3, Vcom had issues with Zombies and would make them lay down or turn into civs, but thought testing we found no issues with ASR Ai3 and we think its something others might be intrested in. This mod aims to improve the way the AI work and communicate with each other, casuing them to act more as a unit communication skill and they are still very accrute and difficult but they dont come across as spin bottie as Vanilla AI. Avalible on Workshop http://steamcommunity.com/sharedfiles/filedetails/?id=642457233&searchtext=ASR+AI

Share this post


Link to post
Share on other sites

If you got a silencer and are at more than 300m away, they have a hard time finding you. Also, their difficulty scales depending on the mission, some will turn and snipe you if you miss, other run around like you're not even there. The worst are the ones that try to flank you. If you're in a forest, those mofos are hard to find.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×