Jump to content

Ads and donations help to keep the servers running. Disabling ad blockers will help to pay the bills. Thank you for your support!

VinylIsDevin

Members
  • Content count

    39
  • Joined

  • Last visited

  • Days Won

    4

VinylIsDevin last won the day on October 18 2017

VinylIsDevin had the most liked content!

Community Reputation

7 Neutral

About VinylIsDevin

  • Rank
    Advanced Member

Recent Profile Visitors

228 profile views
  1. A.I City

    Here's a suggestion from an old Arma 2 Overpoch Dayz server. They had something called an A.I City, which was super fun. The premise behind it was it was a giant compound walled in by shipping containers with various buildings, hangars, fortifications, etc. Every server restart, a set of AI would spawn guarding the city, both foot soldiers and some vehicles. Players could come and try to kill the A.I to make out with loot, which was separated into different boxes in different parts of the compound. Here's an example of someone, rather poorly, taking on the A.I city but feel free to skim. I feel like this would be a fun addition to the server, perhaps in the bottom left of the map, to allow players ahotzone to fight both A.I and each other in order to claim some good loot. As it stands now, PvP is often hard to come by and certain missions just devolve into people camping the boxes but a fast paced, walled in compound would force a squad to think tactically and fight both the A.I and any other players who might come to try and intercept them. Camping it would be a lot harder as well since the walls would block a lot of peoples line of sight. I think this would be a good addition to the server because it would be a change of pace and create another PvP hotspot, as PvP is usually hard to come by on such a good map and commonly one sided once it commences. The loot would be up to you, although it would be nice to have it be rare enough to risk the trip into the fray. The defenses would have to be pretty stiff with a lot of dug in positions, as well as certain emplacements/barricades to prevent players from driving superbly armored vehicles or helicopters over to clear it too fast. The layout of the compound I know in love in the video worked quite well as each section was cordoned off and I would love to be of assistance in creating it should you decide you want something like this, though I'm sure you're plenty capable of doing something like this yourselves. I even made a little mockup of it in the Eden editor though it's nowhere near done. In conclusion, another fun challenge that isn't the same monotonous mission/ZCP farming, that rewards players for playing tactically could be a really fun addition to the server.
  2. Lone Wolf Service

    That defeats the purpose of a Military Simulator Survival Game. The purpose is to make a base to set up your stuff, not make a place for players to have irretrievable storage for items and vehicles. Nothing should be unraidable
  3. Funny Kill

    Only in Battlefield Arma 3
  4. Virtual Garage despawned?

    Maybe I'm playing a dangerous gamble but I've left some vehicles in my garage for over a week and they're fine. Any idea if it happens randomly or what causes the issue?
  5. ToroMax wallpeaking

    First clip is to prove its him, having a longer clip if needed which shows him going into the base and then me killing him 5 minutes later if you need more evidence.
  6. New missions

    We love you Skidmark
  7. Tuna's in my clan, he wouldn't do this. Also if you don't have video evidence then there's not a whole lot the admins can help you with.
  8. Two bases which are owned and built by the same clan are breaking multiple rules. In the video shown, the first clip shows that the metal door is the ONLY way to access that room, which houses the safes, yet they had it covered with a wooden wall. The second clip shows how they had multiple building parts in the same space in an attempt to deliberately make it harder to raid. The third clip shows a different base, but still theirs, which has two walls occupying the same space. I'm sure a tour of the inside would result in more double walls being founded. Since the owners have been on this server for awhile, as far as I can tell, it seems they're breaking the rules knowingly and deserve more than just a slap on the wrist for the multiple transgressions they committed. The coordinates for each base are shown in the video.
  9. (Not a complaint) Memory leak on the server?

    It did work. No idea how THAT would fix a memory leak but it did. Thanks.
  10. (Not a complaint) Memory leak on the server?

    Its JUST esseker #2 as well. Esseker #1 I joined no problem. Perhaps deleting my player profile would help?
  11. At Sunday night I was playing on the server when my game stopped responding. Tabbing out, I found that it was because Arma 3 was using ALL of my RAM. Whenever I connect to the server, it puts me on a screen of an empty field and sky and then proceeds to stop responding. So I tried joining other servers and saw that I was able to without the RAM leak. I've since tried verifying the game cache on Arma 3, reinstalling all the mods, using a launch parameter to limit RAM, and using the default built in Arma 3 launcher for mods instead of the third party A3 Launcher. None of these worked. Any solutions?
  12. Could cause some confusion for when the AI decide they're done guarding a broken truck and take a scenic 5km run to a town halfway across the map.
  13. Suspected hacker

    You need to settle down man. A decision was made. HIS input is an admin IS valuable, even if another admin initially answered your question. If by some slim chance the accused is an actual hacker, which is highly unlikely, he will no doubt be caught in the future. The event if over, the consequences applied, accept the answer and move on mate.
×